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Made in Godot 4.x and inspired by Stellaris, Solar Credits explores the concept of earning money using renewable energy to earn Credits (Ȼ). This prototype is fairly simple in design. You own a simple household that has solar panels. When your battery reaches 100%, energy production temporarily halts, and you earn the sum of the total energy stored. Then it begins depleting until a certain minimum threshold is reached, and the cycle repeats.

Development log

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